AI Insights · Timothy · October 2021
Top 5 First Person Games Performance in Qatar Q3 2021
Discover the performance trends of the top 5 first-person games in Qatar during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 first-person game applications on a unified platform in Qatar demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here's an overview of how these games fared:
Racing in Car 2021 from PSV Studio saw a notable peak in weekly downloads with 4.7K in mid-July, subsequently declining to 335 by the end of September. The game's weekly revenue also experienced fluctuations, peaking at $672 in late July before gradually decreasing to $69 by the end of the quarter. Weekly active users mirrored this trend, starting from 216 in late June and reaching a high of 10.9K in late July, then steadily dropping to 2.8K by the end of September.
Call of Duty®: Mobile by Activision Publishing, Inc. maintained a stable performance throughout the quarter. Weekly revenue remained robust, peaking at $9.8K at the end of June and maintaining figures around $9K towards the end of September. Downloads were consistent, with a slight peak of 1.8K in mid-July. The game enjoyed a high number of weekly active users, starting at 31K and ending at 28.7K, showing minor fluctuations.
Sniper 3D: Gun Shooting Games from Wildlife Studios exhibited a noticeable decline in weekly revenue, starting at $1.6K at the end of June and dropping to $796 by the end of September. Downloads were relatively stable, peaking at 1.8K in mid-August before stabilizing around the 1K mark. Weekly active users were consistently above 9K, peaking at 12.8K in mid-August and closing the quarter at 9.7K.
Hair Dye! by Crazy Labs had consistent download numbers, ranging from 876 to 1.5K throughout the quarter. Weekly active users showed a gradual decline from 4.8K in late June to 3.5K by the end of September.
DIY Makeup, also by Crazy Labs, demonstrated stable download numbers, peaking at 1.3K at the end of July. Weekly active users were relatively high, starting at 5.7K in late June and peaking at 7.9K in late July before settling at 6.4K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.